The update also improves the symmetry of the base head geometry, and improves the topology of the base model’s neck, to make it easier to integrate with the body of a 3D character. The free app enables users to record facial performance data using the TrueDepth sensor on modern iPhones, then export it to FaceBuilder as a CSV file.įaceBuilder 2021.1 for Nuke and Blender: new low-poly and mid-poly head geometryīoth editions of FaceBuilder also now provide alternative low- and mid-poly versions of the plugin’s default head geometry, intended for use inside game engines.Īccording to KeenTools, exporting a custom head to Unity or Unreal Engine is a one-click process. The implementation is compatible with Apple’s ARKit 4.0 augmented reality framework, and by extension, with other ARKit-based tools like Live Link Face, Epic Games’ facial performance capture app. To that, the 2021.1 update adds support for the VFX-industry-standard Facial Action Coding System (FACS), providing 51 readymade blendshapes that can be combined to generate realistic facial expressions. New in FaceBuilder 2021.1 for Blender: FACS facial coding This demo video shows the workflow inside Nuke, creating models that would conventionally prove challenging with photogrammetry, including digital heads with facial hair or glasses. FaceBuilder projects textures from the source photos onto the final 3D geometry. Users begin by importing photos of an actor, and adjusting parameters like focal length and aperture on a readymade virtual camera to match the source images.īy placing pins in the viewport, they can then adjust the default facial geometry the plugin generates to match that of live actor. Originally released for Nuke in 2018, and later ported to Blender, FaceBuilder promises to achieve the kind of results that would normally only be possible with dedicated photogrammetry software or 3D scan data. The Nuke plugins, which also include facial tracking tool FaceTracker and general-purpose camera-tracking tool GeoTracker, get support for Nuke Indie.Ĭreate accurate 3D reconstructions of live actors from source photos inside Nuke and Blender The Blender edition of FaceBuilder gets a set of built-in FACS blendshapes that can be driven by facial performance data captured on Epic Games’ free Live Link Face iOS app.īoth editions of the plugin also generate new low-poly and mid-poly head geometry for real-time work, with improved facial symmetry and neck topology. Plugin developer KeenTools has released KeenTools 2021.1, the latest version of its suite of add-ons for Nuke and Blender that includes automated head-generation plugin FaceBuilder. Scroll down for news of the 2021.4 update. Download FaceBuilder for Blender: posted on 24 December 2020.Download the updated Nuke package here: /nuke-pr.Purchase your license here: /license-prįor everyone who is just looking at our products, stop just looking, start trying - we have perfect trial terms: 15 days without any limitations, no registration required - just download, install and play. Oh and by the way, here’s a 50% discount coupon for you: FB2020, it’s valid until March 5. The Prices: The same: $149 for a personal one (yes, you can use it for commercial work), $299 for commercial license and $399 for a floating one. With this release we remove this limitation, so you can, for example, use the same footage for creating a model and tracking this model even if there’s no frame with a neutral expression. Meaning that it’s not just getting rid of the beta badge but also brings a few useful features, one of which is also available for the Nuke version - the support of facial expressions.īefore, FaceBuilder required photographs with a neutral face, which obviously limited its applicability. Today, after a couple of months of open beta that brought overwhelming amounts of useful feedback from the lovely Blender community helped for the release FaceBuilder for Blender. The same ideas evolved into the following KeenTools products for Nuke, such as FaceBuilder and FaceTracker plugins, which allow you to create a face model based on a few photos and then track it without specialized tracking software and tracking skills. KeenTools focused on one specific task and made it as good as we could at that time. KeenTools started in 2017 with GeoTracker plugin for Foundry Nuke, providing simple and effective object tracking. In FaceBuilder 2.0 you can create accurate 3D reconstructions of live actors from source photos or videos inside Nuke and Blender, using the power of a photogrammetry software and 3D scan data direct in Blender or in you Nuke VFX compositing scene. With FaceBuilder you can create textured 3D head models from source photos, support for facial expressions to Nuke and Blender editions. Hi everyone, we are excited about the new release of FaceBuilder 2.0 ready to download, released by KeenTools.
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